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Scotty Offline

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Beiträge: 3.814

21.09.2026 09:12
#76 RE: Math scrabble implemented Zitat · Antworten

I super dislike this forum (to not say hate). Wrote an answer to all the question, pressed Send, and landed at the payment request. Nothing was stored, all work has gone.

Please use your name/email on the author field. Any further credits could go to the comments section or some new field (which just would not be shown in the program). Be careful with the license, GPL has a meaning.

Longer words have the drawback of a larger dictionary and longer loading times. Let's see if users complain about it.

The tile distribution should not multiply the default. There is a dedicated control in the configuration, and with any other than the 1x default it becomes a user-defined distribution and you don't see the name in the drop down control.

Regarding Anadrome: flexible bonus/malus fields are suited for Scrabble3D meaning you can multiply a word by 20 or have a malus of 50 times. What's not working are changes to the basic rules or special conditions.

I haven't planned to release a new version, just occasionally working on it. In fact I started with a documentation and spotted so many issues... mostly as a consequence of a newer Qt API. But yeah, I should invest more time.


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Raman Offline




Beiträge: 231

21.09.2026 14:14
#77 RE: Math scrabble implemented Zitat · Antworten

Zitat von Scotty im Beitrag #76
The tile distribution should not multiply the default. There is a dedicated control in the configuration, and with any other than the 1x default it becomes a user-defined distribution and you don't see the name in the drop down control.
Do you mean the tile distribution should multiply the default or do you mean the tile distribution should not multiply the default. In any of case, the English Super Scrabble letter distribution is not exactly twice the English classic Scrabble letter distribution.

Here is the link to my newer version 1.0.7 of the English dictionary, with 100 tile English classic Scrabble set as the default letter distribution:
https://drive.google.com/file/d/1620UHd4...?usp=drive_link

Here is the link to my newer version 1.0.7 of the English dictionary, with 200 tile English Super Scrabble set as the default letter distribution:
https://drive.google.com/file/d/1GlANfG1...?usp=drive_link

Please take whatever letter distribution you would prefer to use for your Scrabble3D English dictionary as the default letter distribution. I attach both of them simultaneously as I would not want to wait for another day if in case you are not happy with any of the fields in my English dictionary.

Here is the link to my newer version 1.0.3 of the English phonetic dictionary:
https://drive.google.com/file/d/1pOCQqo1...?usp=drive_link
I go by the default letter distribution that had already been defined in this thread which has 100 tiles and nowhere 200 tiles and so no 2 files have been attached simultaneously with my English phonetic dictionary.

Although, support for 7 digraph tiles, aɪ, eɪ, ɔɪ, aʊ, oʊ, tʃ and dʒ have been added and all of them have been assigned a 0 count by default, which players will always be able to change to a non-zero count according to their own tastes either from Configuration → Letters or from modification of my English phonetic dictionary itself before starting any of the games which they would want to play with.


Zitat von Scotty im Beitrag #76
I super dislike this forum (to not say hate). Wrote an answer to all the question, pressed Send, and landed at the payment request. Nothing was stored, all work has gone.

I had never landed at the payment request page when I had posted anything in any of the forums I had used, in the past. May be you are an administrator of this forum and the payment request page is specific only for administrators of this forum?

I always draft any of my forum posts in a text editor, look if they are fine for a while and only then I submit them. I suggest you can also do the same. Everything will be stored in the text editor and none of the work will be lost. This idea had been given to me by Serge Batalov from Mersenne Forum, a forum that is related to prime numbers and to integer factorization.
Zitat von Scotty im Beitrag #76
Please use your name/email on the author field. Any further credits could go to the comments section or some new field (which just would not be shown in the program). Be careful with the license, GPL has a meaning.
I have made all the changes that you have mentioned in the dictionaries that I have attached above. If there are anything that I have got wrong, then you can correct them by yourself. I think that I have not got anything wrong, at least to the very best of my knowledge.
Zitat von Scotty im Beitrag #76
Longer words have the drawback of a larger dictionary and longer loading times. Let's see if users complain about it.
In my English dictionary, out of a total of 305824 words, there are 284585 words that are 15 letters or lesser in length and only 21239 words that are longer than 15 letters in length.

There will be hardly any of longer loading times with these small number of longer words in my English dictionary. Furthermore, the older version 1.0.6 of my Maths dictionary had 5611396 equations and the newer version 1.0.7 of my Maths dictionary has 7973716 equations. This will have longer loading times, but in any of case, not more than a couple of minutes, even on older PCs, which might be slower, given the sorted order of all the equations in my Maths dictionary.

By the way, in any of case, Scrabble3D is a Scrabble software application in which players will be always be able to play with larger boards and with larger number of tiles in the rack and so I would always recommend adding all the words that are longer than 15 letters in length to my English dictionary. In the Woogles website, it is possible to play any of Super Scrabble games at least in English language with 21×21 board with 200 tiles in bag at least as of right now. Its dictionary uses all English words that are longer than 15 letters in length from Erickson Smith's long word list that is available at https://github.com/Fj00, but not from Chris Grubb's long word list that is available at https://github.com/grubbcc/longlist.

I always test all my Scrabble3D dictionaries in my PC before sharing any of them with you here. So, you do not need to worry about longer loading times for larger dictionaries.
Zitat von Scotty im Beitrag #76
Regarding Anadrome: flexible bonus/malus fields are suited for Scrabble3D meaning you can multiply a word by 20 or have a malus of 50 times. What's not working are changes to the basic rules or special conditions.
The Anadrome website had been a completely different world of Scrabble variants, in which scores of plenty of digits are possible.

There are several websites, there are several PC applications and there are several mobile apps in which either classic Scrabble or its variants can be played with all of the usual 6 of bonus tiles of Double Letter Score, Triple Letter Score, Quadruple Letter Score, Double Word Score, Triple Word Score and Quadruple Word Score. At least one of the software applications, either a website or a PC application or a mobile app can be kept special with all of the usual 6 of bonus tiles that has already been mentioned above as well as all of the Anadrome website's bonus tiles which actually only adds furthermore of bonus tiles on top of all of the usual 6 of bonus tiles that has already been mentioned above, which can be found out nowhere on the entire Internet completely, once after whenever the entire Anadrome website had been completely shut down on 7th August 2026.

Also, by the way, I really wonder if in any of case that it would be really be too much of work in adding up with all of them altogether.

Here are a fewer of screenshots of that website, which have been as attached as mentioned as below as well:


Zitat von Scotty im Beitrag #64
I intentionally focus on the important functions and information. Showing the number of words is pointless for the user who loads a dictionary for playing.
Also, by the way, in the latest version 4 of Scrabble3D, the options to move the Scrabble board horizontally and vertically and the options to zoom in and to zoom out the Scrabble board have not yet been implemented.

But, as you had already always said before, you would intentionally focus on the important functions and on the important information at the very first place. The options to move the Scrabble board horizontally and vertically and the options to zoom in and to zoom out the Scrabble board are all certainly secondary things to work on and so you will be certainly be able to work on them some of time later on.


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Raman Offline




Beiträge: 231

21.09.2026 18:01
#78 RE: Math scrabble implemented Zitat · Antworten

Also, by the way, the last image in my post number 75 in this thread has the fractions ⁷/₁₂ and ¹¹/₁₂ replaced wrongly as they had been loaded from a different older dictionary file, in which I had the symbols for fractions ⁷/₁₂ and ¹¹/₁₂ changed altogether, whenever I had tried out to merge it with Maths dictionary actually containing only non-fractional symbols for sharing it here. I ran a fewer of test games for play as a 2 player game against exactly 1 of computer player as opponent in order to ensure that there were no mistakes with my Maths dictionary. That image is one of those of above mentioned test games and I share Scrabble board images of Maths Scrabble with fractions here in which all of fractions have been played by both of the players altogether. Here is the correct board image:

I have accidentally uploaded a second image on the https://addpics.com website because at least in the https://addpics.com website, but not in preview in this very forum, the entire image had not been displayed. So, let me test whether any of images that are enclosed inside of the Spoiler tags will obviously and trivially have lesser total number of view counts than whenever that is compared to any of images that are posted outside of the Spoiler tags.
Fractional operations such as those like Exponentiation, Square, Cube, Fourth Power (Tesseract), Square Root, Cube Root And Fourth Root (Tesseract Root) have also been added in the newer version 1.0.7 of my Maths dictionary. They have been neither present in at least junior version of Equate game, which uses only the 4 of basic operations of Addition, Subtraction, Multiplication and Division nor present in earlier version of my Maths dictionary with fractions I had actually created only a couple of years back ago.

The newer version 1.0.7 of my Maths dictionary has 100 tile default letter distribution for non-fractions and all fractions have 0 count, by default, which players will always be able to change to a non-zero count according to their own tastes either from Configuration → Letters or from modification of my Maths dictionary itself before starting any of the games which they would want to play with.

The letter distribution for this variant replaces 1 + tile, 1 − tile, 1 × tile and 1 ÷ tile by using 1 ^ tile, 1 ² tile, 1 ³ tile and 1 ⁴ tile, with 5 points for ^ tile, 6 points each for ² tile and for √ tile, 8 points each for ³ tile and for ∛ tile and 10 points each for ⁴ tile and for ∜ tile. So, in computer language for the Maths dictionary file, this will actually translate only to:
Letters=⁼,0,1,2,3,4,5,6,7,8,9,−,×,÷,+,^,²,³,√,∜,∛,⁴,#,$,&,(,),A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,%,:,@,*
Values=1,2,1,1,2,2,3,3,4,3,4,4,3,3,4,5,6,8,6,10,8,10,5,6,6,5,5,8,8,8,8,7,7,10,10,10,10,10,10,8,8,8,8,10,10,10,10,10,10,9,9,9,9,9,9,9,9
Counts=36,8,10,9,8,8,8,8,7,7,7,5,11,11,5,1,1,1,0,0,0,1,4,2,2,2,2,1,1,1,1,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1
with 0 counts for √ tile, for ∛ tile and for ∜ tile, by default, which players will always be able to change to a non-zero count according to their own tastes either from Configuration → Letters or from modification of my Maths dictionary itself before starting any of the games which they would want to play with.

The first of image attached below is actually only from an older game that had been played and so it does neither contain any of Fractional Exponentiation operators nor contain any of Fractional Roots operators. I extend the equation of ⁷/₉×9⁼7 to 877⁷/₉×9⁼7900 in that very game that I had played with. Even the newer version 1.0.7 of my Maths dictionary with as many as 7973716 equations does not contain up with very long equations like that, in order to restrict the total number of equations in Maths dictionary in order to not make Scrabble3D dictionary to take too much of time whenever loading the dictionary and in order to make any of the computer players not take too much of time in playing their own turns either in smaller of board sizes or in larger of board sizes, and so such equations will have to be approved by all of human players, which is only me in this of very case, before playing up with any of such of equations, which is, also, by the way, a successfully enough available feature in Scrabble3D that will not be available either in most of Scrabble websites or in most of Scrabble mobile apps or in most of Scrabble PC applications.


Zitat von Raman im Beitrag #75
Also that in the latest version 4 of Scrabble3D, at least in Microsoft Windows 11 as operating system, taking Print Screen for a screenshot capture does not work out at all whenever Scrabble3D has been running up, but only whenever minimizing it completely, taking Print Screen for a screenshot capture and then maximizing it back once again.
Also, by the way, in the latest version 4 of Scrabble3D, at least in Microsoft Windows 11 as operating system, taking Print Screen for a screenshot capture by clicking on the taskbar at the bottom of the screen seems to work out properly after making Scrabble3D to lose its own focus.


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Scotty Offline

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Beiträge: 3.814

22.09.2026 08:14
#79 RE: Math scrabble implemented Zitat · Antworten

Zitat von Raman im Beitrag #77
Here is the link to my newer version 1.0.7 of the English dictionary...

Looks all good now. What still bothers me is the category names. You label standard as "Words common to CSW2024 and NWL2023" (shortening this would be good) and allow to _add_ "1=Words specific to CSW2024" and "2=Words specific to NWL2023". This does not match. Linhart used "Tournament Word List (TWL06)" as standard and optional SOWPODS too.


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Raman Offline




Beiträge: 231

22.09.2026 09:02
#80 RE: Math scrabble implemented Zitat · Antworten

Zitat von Scotty im Beitrag #79
Looks all good now. What still bothers me is the category names. You label standard as "Words common to CSW2024 and NWL2023" (shortening this would be good) and allow to _add_ "1=Words specific to CSW2024" and "2=Words specific to NWL2023". This does not match. Linhart used "Tournament Word List (TWL06)" as standard and optional SOWPODS too.
Words common to CSW2024 and NWL2023 can be shortened to CSW2024 and NWL2023, if you would want to.
Words specific to CSW2024 can be shortened to CSW2024, if you would want to.
Words specific to NWL2023 can be shortened to NWL2023, if you would want to.

But, my original names are certainly furthermore descriptive, if they are certainly not too long in length. You can edit my category names by yourself to shorten them according to your own wishes, if you would want to, before using it for Scrabble3D.

CSW2024 is latest version of SOWPODS.
Tournament Word List (TWL) has been renamed to NASPA Word List (NWL) since 2018, where NASPA stands for North American Scrabble Players Association.

There are 3871 words which are specific to NWL2023 which are not in CSW2024. There are 90934 words which are specific to CSW2024 which are not in NWL2023. So, it will be impossible to drop out either of the 2 categories.

You can finish all of these updates by today itself, if you would want to, although either if it would take longer amount of time or if it would require multiple logins at multiple times of the day. I do not want to wait furthermore for another 1 of entire day for you to login into this forum back once again.

I wonder whether I can add up with other of English word lists that are not used in any of tournaments all around the world, such as Common English Lexicon, NASPA School Word List, the Wfind tool in Mathematical Recreations in https://wims.univ-cotedazur.fr and Loren Brichter at https://github.com/lorenbrichter/words. They would actually not add up with many of newer words to English dictionary, but only re-assigning words to furthermore of newer categories. If all of them were added up with, then some of non-tech savvy players might have a hard time in finding out all of the right categories which they would want to enable with, before starting any of the games which they would want to play with.
Zitat von Scotty im Beitrag #76
I super dislike this forum (to not say hate). Wrote an answer to all the question, pressed Send, and landed at the payment request. Nothing was stored, all work has gone.
Yet another of way to get rid of this frustration is to select entire reply text and press Ctrl + C to copy it to your computer clipboard before sending it. Even if the entire reply is not sent because of some of issue, then all its text will always be readily be stored in your computer clipboard, thereby making it available for you to use Ctrl + V to paste it to the entire reply text box back once again.


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Raman Offline




Beiträge: 231

22.09.2026 13:18
#81 RE: Math scrabble implemented Zitat · Antworten

Zitat von Scotty im Beitrag #79
Looks all good now. What still bothers me is the category names. You label standard as "Words common to CSW2024 and NWL2023" (shortening this would be good) and allow to _add_ "1=Words specific to CSW2024" and "2=Words specific to NWL2023". This does not match. Linhart used "Tournament Word List (TWL06)" as standard and optional SOWPODS too.
What match do you actually expect me to have? In the older dictionaries, TWL2006 had been a proper subset of all the words in CSW2007.

But, in the newer dictionaries, NWL2023 is not a proper subset of all words in CSW2024. There are 3871 words which are specific to NWL2023 which are not in CSW2024. There are 90934 words which are specific to CSW2024 which are not in NWL2023. So, it will be impossible to drop out either of the 2 categories.

In my humble opinion, I think my category names of Words common to CSW2024 and NWL2023, Words specific to CSW2024 and Words specific to NWL2023 will be certainly be furthermore descriptive, especially for the non-tech savvy folks, even if they are certainly not too long in length. You can be able to shorten them to CSW2024 and NWL2023, to CSW2024 and to NWL2023 respectively by yourself, if you would ever really want to.

Also, by the way, category names such as those like Words common to CSW2024, NWL2023 and CSW2024, NWL2023 will not be usable by the latest version 4 of Scrabble3D at least for the time being because of the fact that if there are any of commas in any of the category names, then that entire category name is not getting displayed in Configuration → Dictionary and if there are any of semicolons in any of the category names, then any of characters after the semicolon in that category name are not getting displayed in Configuration → Dictionary. You can check out all of those of issues by yourself if you would ever really want to.

PS: Furthermore that you can actually also be able to shorten up with CSW2024 to CSW24 and NWL2023 to NWL23, if you would ever really want to. Actually that the former of both of them as they are mentioned above are only the full names of both of the categories by themselves. But that they would not be certainly confused with the year name either 1 of century entirely before or 1 of century entirely after.


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Raman Offline




Beiträge: 231

22.09.2026 20:39
#82 RE: Math scrabble implemented Zitat · Antworten

Zitat von Raman im Beitrag #58
☀ The left over tiles in the bag also needs to be shown in tooltip text along with cumulative scores and along with time spent whenever hovering mouse over number of tiles left at the bottom of the page. In the earlier version 3.1 of Scrabble3D, there will be an option in configuration that can be either turned on or turned off, to display the cumulative scores for all of the players, along with the timestamp, all of the played words and the score during the current turn in Messages.
Also, by the way, in the latest version 4 of Scrabble3D, the Messages tab does not actually yet show any of the replaced characters from the dictionary that has been currently loaded up with, but presently only the Game Course tab.

Just, I am either wondering whether I can be able to collect all of the issues here before finally adding all of them at once as tickets in the GitHub Repository or you might be able to take care of all of them at once directly from here itself.
Zitat von Scotty im Beitrag #76
I super dislike this forum (to not say hate). Wrote an answer to all the question, pressed Send, and landed at the payment request. Nothing was stored, all work has gone.

It looks like that this forum stores all of entire reply text in the reply text box before clicking on Send button, but not anything after clicking on Send button. However that they will all be lost if in any of case that I quote from another post in this entire forum.

I deleted an entire paragraph from my text editor to finally cut and paste it into entire reply text box. Thankfully that all of entire reply text had been stored there and none of my work had been lost.

I added up with my WESPA (World English Scrabble Players Association) Player Profile in my forum signature at the bottom of each of my posts in the future of periods of time.


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Scotty Offline

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23.09.2026 09:06
#83 RE: Math scrabble implemented Zitat · Antworten

Uploaded english.dic and english_phonetic.dic now as you submitted it. The fact that the official tournament list now contains words from NWL and CWS is confusing me. And I wonder why these additional categories exists anyway. But your choice, I just ask :-)

Regarding commas and other separators: you need to escape strings like "Foo, Bar". Did that in the files.


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Raman Offline




Beiträge: 231

23.09.2026 10:21
#84 RE: Math scrabble implemented Zitat · Antworten

Zitat von Raman im Beitrag #82
Just, I am either wondering whether I can be able to collect all of the issues here before finally adding all of them at once as tickets in the GitHub Repository or you might be able to take care of all of them at once directly from here itself.
Also, by the way, in the latest version 4 of Scrabble3D, in timed games, if my timer expires after the game is over, then the message Raman passes the move appears every of second after the game is over. It looks like as if the timer keeps on running even after the game is over. This message does not appear if my timer expires before the game is over.

Actually, I only run my games with 50 minutes of initial allotted time per player with 10 minutes of over time with 10 points of penalty for every of single of minute thereafter. It looks like the over time with fixed penalty for every of single of minute after the initial allotted time per player expires does not work out at all.

Today, when I went to my lunch after starting a timed game in progress, the computer automatically passed all of my moves and all of the computer player's moves at the end of the game play, when there had been none of moves left to play by computer player as opponent player in the end game in Maths Scrabble with fractions. Initially, I thought some of my keyboard button had been either accidentally pressed by someone else or the Enter key by itself had been in loose contact, as it had previously happened to me by before itself. But, later on realizing that my laptop computer keyboard had been a relatively newer one, that had been bought actually only 2 of years back ago, I thought that it had not been a keyboard issue and later on found out that timer issue. Anyway, I saved the game play in progress, modified the saved file and then loaded it into Scrabble3D in order to finish up with that of game play in progress.


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Raman Offline




Beiträge: 231

23.09.2026 13:14
#85 RE: Math scrabble implemented Zitat · Antworten

Zitat von Scotty im Beitrag #83
Uploaded english.dic and english_phonetic.dic now as you submitted it. The fact that the official tournament list now contains words from NWL and CWS is confusing me. And I wonder why these additional categories exists anyway. But your choice, I just ask :-)
It is CSW and not CWS.

NWL stands for NASPA Word List, where NASPA stands for North American Scrabble Players Association, which is in use for English Scrabble tournaments in Canada and in the United States of America.

CSW stands for Collins Scrabble Words, which is in use for English Scrabble tournaments in the rest of the world.

The official tournament list does not contain words from NWL and from CSW. Instead, any of the players can play their English Scrabble games in Scrabble3D either with NWL or with CSW as they would want to. The standard category of Words common to CSW2024 and NWL2023 will be automatically be enabled for both of the word lists. If any of the players would want to play English Scrabble with CSW word list, then they can enable the category of Words specific to CSW2024 and they can disable the category of Words specific to NWL2023. On the other hand, if any of the players would want to play English Scrabble with NWL word list, then they can enable the category of Words specific to NWL2023 and they can disable the category of Words specific to CSW2024.

While pushing changes into the GitHub Repository, it looks like you wrongly typed in English 1.0.3 instead of English 1.0.7 in the summary of changes to the GitHub Repository. May be you got it confused with English_Phonetic 1.0.3. But, it does not matter as it will not affect the functionality of Scrabble3D in any of the ways.
Zitat von Scotty im Beitrag #83
Regarding commas and other separators: you need to escape strings like "Foo, Bar". Did that in the files.
Equals (=) and semicolons (;) cannot be directly used in the definitions of any of the words, at least without escape characters, since equals (=) are already used for separators in between words and their definitions and since semicolons (;) are already used for separators in between category numbers and the rest of that line.

In the English dictionary file that I had already shared as above, I replaced equals (=) by ⁼, which has been already been used in the Maths dictionary and semicolons (;) by cedillas (¸), which very much looks like commas (,), so as not to have yet another of comma (,) symbol, as of still, back once again, which have already been used in the definitions of many of the words.

With escape characters, you can replace all of cedillas (¸) by semicolons (;) and ⁼ by equals (=) back once again if you would ever really want to. Making this change will not be very much important as it would not affect any of the words which will be playable in English dictionary, but just to align with all of the crowdsourced definitions of the latest versions CSW2024 and NWL2023 of the English dictionaries. May be, I will also automatically check out and then change all of them by myself at least during the next release, may be a couple of years later on.

When I added Johann Linhart's own name to the Comments field, I also added his own e-mail address there, in the newer version 1.0.7 of my English dictionary, which had been already present in the Author field in the older version 1.0.6 of his English dictionary, so as not to miss out any of the information in the older version 1.0.6 of his English dictionary, as I had to put my own name and my own e-mail address in the Author field. Anyway, it looks like Johann Linhart is at least 79 years old as of right now and he is no longer active in this Scrabble3D forum.

When doing this, I just realized that I missed out to include Jouni Tolonen's own e-mail address along with his own name in the Comments field in the newer version 1.0.7 of my Maths dictionary. Anyway, I actually got this idea only after updating of my Maths dictionary to newer version 1.0.7, but before updating of my English dictionary to newer version 1.0.7 and before updating of my English Phonetic dictionary to newer version 1.0.3. The former from among them had already been done before the 2 of the latter from among them.

It was you whoever had already included Jouni Tolonen's own name, but without his own e-mail address in the Comments field at least in the older version 1.0.5 of my Maths dictionary on 8th June 2021. It also gave me guidance on how to update with the Comments field and with the Author field in the newer version 1.0.7 of my English dictionary and in the newer version 1.0.3 of my English phonetic dictionary. Jouni Tolonen's own name and his own e-mail address could have been at least be found out in the Author field in the older version 1.0.4 of his Maths dictionary, which has been replaced with the newer version 1.0.7 of my Maths dictionary as of right now. In the latest version 1.0.1 of his Finnish dictionary, which had also been actually contributed to Scrabble3D only by him, some of time actually certainly only furthermore than a decade back ago, the Author field has been given as just xyz, simply, neither with his own name nor with his own e-mail address.

Also, by the way, in the older version 1.0.2 of Steve Neuenhahn's English Phonetic dictionary, his own e-mail address had not been already present there, in the Author field and so I updated the Comments field only just with his own name and not with his own e-mail address, in the newer version 1.0.3 of my English Phonetic dictionary.

In my own personal computer, I would always store with all of older dictionary files as well as newer dictionary files, by including all of the ones which I had already created, since the time I had downloaded the earliest version of Scrabble3D on 25th April 2020, both for my own reference purposes and also for other of my own reasons, as well. I always believe that my own personal computer has always got with a plenty of storage space in my own personal computer's hard disk, then whenever that will be compared to the hard disk's space which will be occupied with by using all of the Scrabble3D dictionary files, which whenever they would be combined with, altogether, which would be 94 in number, just as of right now, simply, by including all of the different variants which I had already created for both of language dictionaries with each of them which have been listed out in separate dictionary files and also of other of exotic dictionaries with each of them which have also been listed out in separate dictionary files.
math.dic, english.dic and english_phonetic.dic:
Author=Raman Viswanathan <raman22feb1988@gmail.com>

math.dic:
Comment=For best use have 10 letters on rack
Thanks to Jouni Tolonen <kaissa@lycos.com> for the first version of this dictionary

english.dic:
Comment=This dictionary is based on the CSW2024 (SOWPODS) and NWL2023 lists which were delivered with Collins Zyzzyva 24.0 (https://scrabble.collinsdictionary.com/tools) and NASPA Zyzzyva 3.5.0 (https://www.scrabbleplayers.org/w/NASPA_Zyzzyva_Download).
Words longer than 15 letters are based on the Erickson Smith's long word list (https://github.com/Fj00) and the Chris Grubb's long word list (https://github.com/grubbcc/longlist).
Thanks to Johann Linhart <aon.913560690@aon.at> for the first version of this dictionary.

english_phonetic.dic:
Comment=This dictionary is based off of the CMU pronouncing dictionary that is available for use at http://www.speech.cs.cmu.edu/cgi-bin/cmudict . More information https://cmusphinx.svn.sourceforge.net/sv...EADME_FIRST.txt .
Thanks to Steve Neuenhahn for the first version of this dictionary.
Zitat von Raman im Beitrag #72
By the way, these are some of features that are present neither in earlier version 3.1 of Scrabble3D nor in latest version 4 of Scrabble3D:

Tamil Scrabble is best played with 2 racks, one for plastic tiles (a total of 90) with 8 tiles in this rack for vowels and for consonants and another for glass tiles (a total of 65) with 6 tiles in this rack for vowel signs to be placed on top of them. At most one glass tile can be placed on top of each of plastic tiles. For each turn, each of players can use at most one of blank tile that is made of glass (a total of 25) that can stand either for vowel or for consonant or for vowel sign or for a combo of consonant and vowel sign.

I would also like to update the Tamil dictionary to its own newer version, but I would do it some of time later on, as it would require a lot of revision and a lot of work. Anyway, I thank you for updating at least of Maths dictionary, of English dictionary and of English phonetic dictionary to their own newer versions, in Scrabble3D, as of right now. I worked out on all of them and I already had my local files of all of them that had been stored in my personal computer at least for my own personal game plays. Sharing of all of them with you are actually only for sharing of all of them with the entire world.

I think that not many of people from all around the world would be interested in playing Tamil Scrabble in any of the ways and so updating of the Tamil dictionary to its own newer version will not be something of a so urgent task. Only if I would want to create either my own website or my own mobile app or my own PC application for Tamil Scrabble with 2 racks, one for plastic tiles (a total of 90) with 8 tiles in this rack for vowels and for consonants and another for glass tiles (a total of 65) with 6 tiles in this rack for vowel signs to be placed on top of them, then the Tamil Scrabble dictionary that I had already created here for Scrabble3D will be useful enough. At most one glass tile can be placed on top of each of plastic tiles. For each turn, each of players can use at most one of blank tile that is made of glass (a total of 25) that can stand either for vowel or for consonant or for vowel sign or for a combo of consonant and vowel sign.

Anyway, the Tamil Scrabble dictionary that I had already created here for Scrabble3D might be best used for computer player as opponent player. It does not contain all of Tamil words, especially not all of the inflected forms of Tamil words. But, it might be actually just only a first attempt at creating a complete Tamil dictionary with all of Tamil words. However, in Scrabble3D, while playing any of the games either against other of the human players or against other of the computer players, it will always be possible either to manually accept or to manually reject all of the valid played words by all of the other of the human players, even if they are not present in the Tamil dictionary, in any of the ways. The computer player as opponent player, will not, in any of the ways, play any of the words which are not in the Tamil dictionary.


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Raman Offline




Beiträge: 231

25.09.2026 14:19
#86 RE: Math scrabble implemented Zitat · Antworten

Zitat von Scotty im Beitrag #76
I super dislike this forum (to not say hate). Wrote an answer to all the question, pressed Send, and landed at the payment request. Nothing was stored, all work has gone.
I just realized that you might have landed at the payment request page because you might have either hovered your mouse over or clicked on the forum donation link at the bottom of the page after you clicked on the Send button. Whenever I had been reading some of my older posts today, whenever I might have either hovered my mouse over or clicked on the forum donation link at the bottom of the page, I landed at the payment request page.
Zitat von Raman im Beitrag #72
By the way, these are some of features that are present neither in earlier version 3.1 of Scrabble3D nor in latest version 4 of Scrabble3D:

Tamil Scrabble is best played with 2 racks, one for plastic tiles (a total of 90) with 8 tiles in this rack for vowels and for consonants and another for glass tiles (a total of 65) with 6 tiles in this rack for vowel signs to be placed on top of them. At most one glass tile can be placed on top of each of plastic tiles. For each turn, each of players can use at most one of blank tile that is made of glass (a total of 25) that can stand either for vowel or for consonant or for vowel sign or for a combo of consonant and vowel sign.
So, this is the way Tamil Scrabble is actually to be played.

The Tamil dictionary is also worthwhile of updating. But, it will require a lot of revision and it will require a lot of work. So, I will update it some of time later on.


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Raman Offline




Beiträge: 231

25.09.2026 22:36
#87 RE: Math scrabble implemented Zitat · Antworten

I just received the following error message as soon as I clicked on the Send button:

An error has occurred!
You have already written a new post a few seconds ago, but it is only possible to write posts every 10 seconds.
In order to prevent unwanted and accidentally duplicate posts, your post could not yet be saved. Try again in a few seconds.
Nothing was stored, all work has gone.

But, fortunately, I always draft any of my forum posts in a text editor, look if they are fine for a while and only then I submit them. Everything had been stored in the text editor and none of the work had been lost.

I think I received that above mentioned error message because of my longer message, closer to the upper limit of 65536 characters = 216 characters per post.

The total number of character count according to this Scrabble3D forum is always a bit higher than the total number of character count according to any of the text editors, I have already observed about it, around.


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Raman Offline




Beiträge: 231

27.09.2026 15:01
#88 RE: Math scrabble implemented Zitat · Antworten

Some of other of minor issues that are worthwhile to be fixed in Scrabble3D include:
In 3 player games and in 4 player games, in the Messages tab, the background colour of my turn is in the correct colour of the various player colours that I am assigned to, in Configuration → Board. However, the background colour of all of other of computer players' turns are in the same colour and not in different colours of the various player colours that they are assigned to, in Configuration → Board.

In an English 3D Scrabble game with 15×15×15 board and with 2000 tiles (as dense as it can actually become), I accidentally forgot to remove the overall initial time control of total of 50 minutes per player and with 10 minutes of over time with 10 points of penalty for each of additional minute, before starting the game to be played. I had been unable to remove the time control directly from Configuration → Time Control. So, I had to indirectly save that of entire game in progress to a SSG file, remove the time control completely by changing the value of the TimeControlType field from 2 to 0 and load that of already saved file back once again.

It will be impossible to complete with that of board size even with 24 hours per player (may be the maximum allowed time control for any of timed games that can be played in Scrabble3D) as each of the computer players would take several minutes for each of their turns that are played with that of board size, even without any of blank tiles and at the end of the day, I put my computer to sleep with that of game in progress in order for that of game to be continued during the next day. Blank tiles are not even worthwhile of inclusion in any of games that are played at least in that of board sizes.


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Scotty Offline

Administrator


Beiträge: 3.814

28.09.2026 08:50
#89 RE: Math scrabble implemented Zitat · Antworten

Zitat von Raman im Beitrag #88
...the background colour of all of other ... players' turns are in the same colour and not in different colours

Please do not list all the bugs in one thread about the Math dictionary. I'll not be able to follow up. About this observation: interestingly it works when playing with four non-computer participants. But I agree on the inconsistency and likely haven't done the same color intentionally.


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Raman Offline




Beiträge: 231

28.09.2026 18:59
#90 RE: Math scrabble implemented Zitat · Antworten

6 years ago, in earlier version 3.1 of Scrabble3D, I played 3D Scrabble game with 21×21×21 board with English phonetic dictionary and with Tamil dictionary (which I think was interrupted in the middle, although) both of which had lesser number of words. It had been impossible to complete entire game with English dictionary which had more number of words and I had received the error message of Not enough memory resources available to create new thread.

Zitat von Raman im Beitrag #60
By the way, when computing best move, if there are any of repeated letters in the rack, then for some reason, the moves containing those letters are also listed more than once.
Correction:
When computing best move, I think that the moves which are listed more than once are those moves in which words are formed both horizontally and vertically (and also in the 3rd dimension in any of the games in any of the 3D boards which are played.). And not any of those of moves which contain any of repeated letters.
Zitat von Scotty im Beitrag #89
Please do not list all the bugs in one thread about the Math dictionary. I'll not be able to follow up. About this observation: interestingly it works when playing with four non-computer participants. But I agree on the inconsistency and likely haven't done the same color intentionally.
You will be always be able to read anything that has been posted in this Scrabble3D forum any of time in the future. Hopefully, this Scrabble3D forum will sustain as long as Xobor forums will be active. Anyway, I am closing all of my discussions on any of issues that are related with the latest version 4 of Scrabble3D, with this post of mine, which also closes 6th page in this thread, with this 90th post in this thread, which are arranged by 15 posts per page in any of the threads in this Scrabble3D forum.

I am not taking the effort of adding any of tickets to the GitHub Repository right now, for all of various issues in the latest version 4 of Scrabble3D. I know you will need to add a lot of features to the latest version 4 of Scrabble3D to make it contain all of the features that the earlier version 3.1 of Scrabble3D had already had. Once whenever that you would have finished off with all of that work of yours, then I might consider taking the effort of adding any of the fewer of the minor issues that might exist with the newer version 4 of Scrabble3D to the GitHub Repository some of time later on.
Zitat von Raman im Beitrag #86
The Tamil dictionary is also worthwhile of updating. But, it will require a lot of revision and it will require a lot of work. So, I will update it some of time later on.


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