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 Portuguese
Scotty Offline

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Posts: 3.612

Sat Sep 20, 2014 4:44 pm
Default rules Quote · reply

LisbonSasori did not only localize the program in Portuguese and look for dictionaries (European and Brazilian Portuguese) but collected as well a list of rules for the default game play. Here it is:

Zitat von LisbonSasori

Rules Of Scrabble In Portuguese

Summary:

A) Portuguese Language Scrabble contains a total of 120 letter tiles, in the following distribution:

0 points: 3 blank tiles
1 point: A×14, E×11, I×10, O×10, S×8, U×7, M×6, R×6, T×5
2 points: D×5, L×5, C×4, P×4
3 points: N×4, B×3, Çx2
4 points: F×2, G×2, H×2, V×2
5 points: J×2
6 points: Q×1
8 points: X×1, Z×1

All the diacritical marks are eliminated (à, á, â, ã, é, ê, í, ó, ô, õ, ú).
Examples: lição - liçao / açúcar - açucar / você - voce / bênção - bençao.

"K", "W" and "Y" are not used in Portuguese Scrabble.


B) Exchange of tiles

All players can use their turn to exchange any of the tiles that are in their rack.
To do so, the players have to put the tiles they do not want on the table faced down, remove from the bag the same number of tiles and then return to the bag those that were separated.
If the player uses his turn to exchange tiles, he will have to wait for the next round to place a word in the board.

Instead of placing tiles on the board or exchange tiles, players can also choose to pass. However, if all players pass twice in a row, the game ends.


C) Words allowed

Are allowed all the words found in the dictionary, with the exception of those that start with capital letter (names), abbreviations, prefixes and suffixes, as well as any word that takes an apostrophe or hyphen in its composition.
Foreign words are valid, provided that they are found in the portuguese dictionary.
When a tile is placed on the board can not be removed, unless challenged by opponents and they are right.
The same word can be used more than once in the same game.
Words in plural are accepted.
All players can use their turn to increased a word at both ends. Example: DOG --> ENDOGENOUS

If a word reaches two pink bonus, the score is doubled and then redoubled, i.e., should be considered to be 4 times the value of the word. If a word reaches two red bonus, the word is tripled and then tripled again (3x3), 9 times the value of the word!
If a word has letter and word bonus, you must first add the bonuses for letters and then double or triple word score.


D) Challenge words

Once a word is formed on the board, it must be challenged by any opponent before its score is added up and before the next player starts his move.
At this moment of the game (and only at this moment), the dictionary can be consulted to decide if the word is valid or not.
If the word challenged is unacceptable, the player must remove the tiles and loses his turn.


E) The end of a turn

The player ends his turn by removing from the bag the number of tiles corresponding to the number of tiles that he used on that turn, and must always keep seven tiles in his rack.

F) The end of the game

The game ends if:

All tiles are removed from the bag and one player no longer has tiles in his rack;
Is not possible to form another word;
All players pass two rounds consecutively.

At the end of the game, to the overall score of each player must be subtracted the value of the letters that remain in the players rack.

If one of the players has used all the letters in his rack, that player should add to his score the value of the letters remaining in the rack of all his adversaries.



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Scotty Offline

Administrator


Posts: 3.612

Sat Sep 20, 2014 5:54 pm
#2 RE: Default rules Quote · reply

I added two defaults like for American and British English. Both uses more or less the standard settings.

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( English:'Portuguese';
Native:'Português europeu';
LangFile:'portuguese.lang';
DicFile:'portuguese.dic';
FlagID:'pt'; //flag icon
Letters:'A,B,C,Ç,D,E,F,G,H,I,J,L,M,N,O,P,Q,R,S,T,U,V,X,Z';
LetterCount:'14,3,4,2,5,11,2,2,2,10,2,5,6,4,10,4,1,6,8,5,7,2,1,1';
LetterValue:'1,3,2,3,2,1,4,4,4,1,5,2,1,3,1,2,6,1,1,1,1,4,8,8';
NumberOfJokers:2; //2 jokers
ReadingDirection:rdLeftToRight; //western reading direction
ExcludedCat:'2'; //no brazilian only words
RulesValid:true; //internal flag
NumberOfLetters:7; //number of tiles on rack
NumberOfRandoms:0; //number of random letters, added to the distribution
TimeControl:2; //time limit; 0=no limit, 1=per move, 2=per game
TimeControlEnd:false; //true=end immediately, false=TimeControlBuy
TimeControlBuy:true; //true=additional minutes after time-out, false=TimeControlEnd
TimePerGame:'0:50:00'; //total time of game (divide by number of players)
PenaltyValue:10; //the penalty for 1 additional minute
PenaltyCount:10; //how often additional minutes can be added
GameLostByTime:true; //zero result when out of time
WordCheckMode:2; //mode of word check: 0=takeback, 1=poll, 2=challenge
ChallengePenalty:10; //penalty when challenge was wrong
ChallengeTime:20; //how long players can challenge
JokerExchange:false; //allow to exchange placed jokers by the corresponding tile
ChangeIsPass:true; //treat exchange of tiles from rack as pass or not
CambioSecco:false; //cambio secco
SubstractLetters:true; //deduct remaining tiles' value from result
AddLetters:true; //winner get all values that have been substracted
JokerPenalty:0; //penlty for left jokers after game end
NumberOfPasses:3; //how often every player is allowed to pass in sequence
LimitExchange:7; //number of tiles that have to be left in bag for exchanging tiles on rack
EndBonus:0; //bonus for the player who ends the game
ScrabbleBonus:50) //bonus when all tiles have been placed
 
 



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( English:'Portuguese';
Native:'Português brasileiro';
LangFile:'portuguese.lang';
DicFile:'portuguese.dic';
FlagID:'br'; //flag icon
Letters:'A,B,C,Ç,D,E,F,G,H,I,J,L,M,N,O,P,Q,R,S,T,U,V,X,Z';
LetterCount:'14,3,4,2,5,11,2,2,2,10,2,5,6,4,10,4,1,6,8,5,7,2,1,1';
LetterValue:'1,3,2,3,2,1,4,4,4,1,5,2,1,3,1,2,6,1,1,1,1,4,8,8';
NumberOfJokers:2; //2 jokers
ReadingDirection:rdLeftToRight; //western reading direction
ExcludedCat:'1'; //no european only words
RulesValid:true; //internal flag
NumberOfLetters:7; //number of tiles on rack
NumberOfRandoms:0; //number of random letters, added to the distribution
TimeControl:2; //time limit; 0=no limit, 1=per move, 2=per game
TimeControlEnd:false; //true=end immediately, false=TimeControlBuy
TimeControlBuy:true; //true=additional minutes after time-out, false=TimeControlEnd
TimePerGame:'0:50:00'; //total time of game (divide by number of players)
PenaltyValue:10; //the penalty for 1 additional minute
PenaltyCount:10; //how often additional minutes can be added
GameLostByTime:true; //zero result when out of time
WordCheckMode:2; //mode of word check: 0=takeback, 1=poll, 2=challenge
ChallengePenalty:10; //penalty when challenge was wrong
ChallengeTime:20; //how long players can challenge
JokerExchange:false; //allow to exchange placed jokers by the corresponding tile
ChangeIsPass:true; //treat exchange of tiles from rack as pass or not
CambioSecco:false; //cambio secco
SubstractLetters:true; //deduct remaining tiles' value from result
AddLetters:true; //winner get all values that have been substracted
JokerPenalty:0; //penlty for left jokers after game end
NumberOfPasses:3; //how often every player is allowed to pass in sequence
LimitExchange:7; //number of tiles that have to be left in bag for exchanging tiles on rack
EndBonus:0; //bonus for the player who ends the game
ScrabbleBonus:50) //bonus when all tiles have been placed
 
 


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