Since I haven't wrote a help yet it wouldn't be easy to discover the usage of the game server. First, you should connect to the game server by clicking on the icon or using the menu File->network. Choose "game server", and specify a login name and a password. Empty passwords are not allowed. If you contact the game server the first time you are asked to register with these settings. Name and password is stored on the game server and used to identify a player. If your registration was successful a new dialogue opens at the information panel. In this dialogue all connected players are listed by name, rating and language (which can be change in the game options->options->menu language). You can type a comment into the last column, e.g. to specify which kind of game you want to play. Double click the cell with your name at the "comment" column and enter the text. Games are played in groups. To join a group right click the player and choose at the pull down menu "join". Other players can be invited in this way as well. All players of a group are asked to accept a join request and can decline it. Connected players are indicated in the first column of the dialogue. Which kind of game will be played is specified by the player that starts a new game. That means all settings of this player are transmitted and used. The game server supports chat. Messages are typed in the edit field at the message tab (shown only in network mode) and are sent to the group by default. If you want to address all connected players use "/all " or to send the message to a particular player "/".
Zitat von ScottyIf your registration was successful a new dialogue opens at the information panel. In this dialogue all connected players are listed by name, rating and language (which can be change in the game options->options->menu language). You can type a comment into the last column, e.g. to specify which kind of game you want to play. Double click the cell with your name at the "comment" column and enter the text.
Ich hab das heut zum ersten Mal versucht, ich seh da aber keinen "new dialogue in the information panel. Woran seh ich, dass meine Registrierung erfolgreich war?
Successfully connected means that some information has been transmitted. Beside any message the network button would not remain down if an error occur. So you should look for the new tab. With standard dimension the panel is not big enough to show all tabs and, depending on OS, an arrow should be visible right-hand. That is standard behaviour (which could be changed in the source code to multi-row-tabs if necessary). On the other hand, I force the program to switch to the new tab. If there isn't any mentioned view we should test it for a bug. Since this thread is deliberately in english I suggest to open a new thread or to use PM. The primary intention to write this thread was the user behaviour. I log on the game server which kind messages are transferred. And most connections are not followed by a registration. So I assume the ergonomics isn't as good as I think. For all who care about logging:
Hello, I feel I must be missing something really simple but I am trying to get the game to run with the gameserver, but I really cant see how to get it to work. When I try to connect from the gui i get the following messages in the log 17:03:51 network closed 17:03:50 Network error: Connection refused I assume that I am therefore required to register in advance on the gameserver but I cant find any description of how to do this, can somebody here offer any help? Thanks very much.
No, you do not need to register. Learn more at the wiki http://scrabble.sourceforge.net/wiki/ind...rk:Registration (and perhaps as well you may want to have a look at the whole category). The reason why the connection didn't work was simply that the server was crashed (stability has room for improvement). I restarted the server and it should be okay now. BTW @everybody: When this happens please report here Server status for a quick help.