You're not registered yet. Click here to register. Credits 
You can register here for free.
This topic has 22 replies
and has been read 744 times
 Romanian
pages 1 | 2
Bussinchen Offline




Posts: 13

Tue Jul 31, 2012 2:43 pm
#16 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

Zitat von playez im Beitrag #15
"b" , with 10 points penalty is the current rule, and this is the only rule applied in romanian language as i know since i play Scrabble


Mulţumesc! Great! Easy and technically feasible in the implemented features of our Scrabble3D!


I OpenSource!
• Scrabble3D Download: Sourceforge.net | • Scrabble3D Help: Wiki | • Scrabble3D News: Twitter | • Scrabble3D Fanship: Facebook
• Scrabble3D in Italia: Sezione Scrabble3D sul Forum della Federazione Italiana Gioco Scrabble


playez Offline




Posts: 29

Tue Jul 31, 2012 2:46 pm
#17 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

Zitat
Challenge time


Which challenge time would you prefer in the default settings for Romanian rules in Scrabble3D?

It is possible to choose up to 180 seconds, but IMHO 20 or 30 seconds seem to be a rather good period in which the challenge button will be active.



This is a tricky question. In real play, if the opponent take one letter from bag, his last word cannot be challenged from this point on. The challenge intention must be declared in a few seconds after the move, because the opponent cannot receive new letters until his move is not aproved. After declaring intention, you can take any time you want to think if you chalenge or not, but is your clock time. I will propose a 4-5 seconds time to declare chalenge intention, after that challenge is not possible. If the "chalenge intention" is pressed, time for challenge can be unlimited, but is substracted from the chalenger remaniang thinking time.


Bussinchen Offline




Posts: 13

Tue Jul 31, 2012 3:19 pm
#18 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

Zitat von playez im Beitrag #17
a) I will propose a 4-5 seconds time to declare challenge intention, after that challenge is not possible.

b) If the "challenge intention" is pressed, time for challenge can be unlimited, but is substracted from the challenger's remaining thinking time.


a) I think that only 4-5 seconds is a too short time in Scrabble3D.
b) This feature is not implemented in Scrabble3D.

Keep in mind: Scrabble3D is not a life game, but it is a computer game, a software. It is not possible to imitate everything in a virtual ambiance exactly as it is in reality.

In Scrabble3D the problem is that the players don't draw tiles one by one from the bag themselves, but when the player clicks on the button to confirm his move, in the same moment, at once, without any delay - not even halv a second! - he gets all his new letters at once on his rack. That's why we have to choose a challenge delay for the hand button - a time in which that hand=challenge button is active and can be clicked. After that delay the hand button will be grey again and no challenge will be possible any more.

Another problem is that a player in a real game can observe his mate, when he or she is placing the tiles one by one on the board. In Scrabble3D, however, the player cannot see that. He will only see the whole word at once, after the mate has clicked on the button to confirm his move.

Therefore I'm afraid that 4 or 5 seconds would be a too short time for activation of the challenge button. Players would not have enough time to react. They would always be slow off the mark.

Knowing that up to 180 seconds maximum can be chosen for challenge time in Scrabble3D, I think 20 seconds would be a reasonable time. Not too short, so that people will be able to react, not too long when we remember the real tournament rules.

What do you think about that, dear playez?


I OpenSource!
• Scrabble3D Download: Sourceforge.net | • Scrabble3D Help: Wiki | • Scrabble3D News: Twitter | • Scrabble3D Fanship: Facebook
• Scrabble3D in Italia: Sezione Scrabble3D sul Forum della Federazione Italiana Gioco Scrabble


playez Offline




Posts: 29

Tue Jul 31, 2012 4:09 pm
#19 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

20 seconds time is reasonable.


Bussinchen Offline




Posts: 13

Tue Jul 31, 2012 4:56 pm
#20 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

OK - mulţumesc!


I OpenSource!
• Scrabble3D Download: Sourceforge.net | • Scrabble3D Help: Wiki | • Scrabble3D News: Twitter | • Scrabble3D Fanship: Facebook
• Scrabble3D in Italia: Sezione Scrabble3D sul Forum della Federazione Italiana Gioco Scrabble


Bussinchen Offline




Posts: 13

Tue Jul 31, 2012 9:59 pm
#21 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

Dear playez,

one more question, please.

When player A overruns his time, does this mean that he automatically has lost the game, even though his score had been higher than player B's score? Is that rule used in Romanian tournaments?

See that question even in post #6 in the slovak section of our forum!


I OpenSource!
• Scrabble3D Download: Sourceforge.net | • Scrabble3D Help: Wiki | • Scrabble3D News: Twitter | • Scrabble3D Fanship: Facebook
• Scrabble3D in Italia: Sezione Scrabble3D sul Forum della Federazione Italiana Gioco Scrabble


Guest
Posts:

Wed Aug 01, 2012 7:53 am
#22 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

In the moment when time for a player is over (0:00) he lose the game. The winner receive the victory point and a spread (score differece) of minim +50. This means that even the winner score is lower then opponent, even is higher with less than 50 difference, the winner will receive +50.


Bussinchen Offline




Posts: 13

Wed Aug 01, 2012 11:49 am
#23 RE: Assistant: Which default settings do you wish for Romanian games? Quote · reply

Zitat von Gast im Beitrag #22
In the moment when time for a player is over (0:00), he loses the game.


Thank you, dear playez (because I know that the "guest" who has posted is you!), that's the most important information for me just now, because Scotty has implemented this feature in his test version 27c, and later on it will be a feature in Patch 28. So I'll put the setting on "true" for "Game lost by time" --> GameLostByTime:true;

What you are saying about the score is less important for us just now, because the palyers' end score is not taken in consideration for the highscore in Scrabble3D. In Scrabble3D when the time of a player is over (0:00:00), the player's score is automatically set to zero, so that this player will definitely lose the game regardless of the score he had before.


I OpenSource!
• Scrabble3D Download: Sourceforge.net | • Scrabble3D Help: Wiki | • Scrabble3D News: Twitter | • Scrabble3D Fanship: Facebook
• Scrabble3D in Italia: Sezione Scrabble3D sul Forum della Federazione Italiana Gioco Scrabble


pages 1 | 2
 Jump  
disconnected Scrabble3D Chat Members online 0
Xobor Einfach ein eigenes Forum erstellen