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Dieses Thema hat 20 Antworten
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Scotty Offline

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Beiträge: 3.787

31.08.2011 21:05
Translators Zitat · Antworten

I computed a diff between originally created english.lang of patch 23 and the samf of patch 24. Does it help you or should I go more in detail here?


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Dateianlage:
v.txt
Scotty Offline

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Beiträge: 3.787

31.08.2011 21:28
#2 RE: Translators Zitat · Antworten

And both files separate...


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Dateianlage:
v23-v24.zip
Scotty Offline

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Beiträge: 3.787

04.09.2011 12:42
#3 RE: Translators Zitat · Antworten

Error messages after failed connection can be translated now:

rDiscoConnections='Too much connections';            
rDiscoRelease='Please update your application';
rDiscoName='Please choose another name';
rDiscoBanned='You are banned on this server';
rDiscoPassword='Wrong username or password';
rDiscoAccounts='Too much accounts';


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Scotty Offline

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10.09.2011 13:47
#4 RE: Translators Zitat · Antworten

Two minor changes in internal wording:

gbTimeControl -> rgTimeControl
gbWordCheckMode -> rgWordCheckMode
Both are radio groups (rg) and not group boxes (gb).


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Scotty Offline

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12.09.2011 19:05
#5 RE: Translators Zitat · Antworten

Removed:
* gbNetwork

Content changed:
* rbLeftToRight, rbRightToLeft and lbReadingDirection=Arab, Farsi or Hebrew e.g. languages are read right to left which can be set here.
(The passage "Please take care: Special configurations are not transmitted to mates in networkgame!" is obsolete.)


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Scotty Offline

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14.09.2011 13:40
#6 RE: Translators Zitat · Antworten

Added:
rMain_GameEndWinBonus='%s wins the game and receives %d points bonus';

Content:
cbChangeIsPass.Caption=Treat zero move as pass;
cbChangeIsPass.Hint=Move with zero points (exchange or rightly challenge) will be treated as pass and counted for game end if checked.;


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Scotty Offline

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17.09.2011 21:18
#7 RE: Translators Zitat · Antworten

Minor changes - was a bad idea to implement the bonus at this position, sorry.

Removed:
rMain_GameEndWinBonus='%s wins the game and receives %d points bonus';

Added:
rMain_GameEndBonus='%s gets %d points bonus.';


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Scotty Offline

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18.09.2011 13:42
#8 RE: Translators Zitat · Antworten

Removed:
rGameOptions_WordCheckMode (text is still specified at rgWordCheckMode.Hint)

Attached file is sorted alphabetically.


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Dateianlage:
english.lang.zip
Scotty Offline

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Beiträge: 3.787

07.05.2012 17:24
#9 RE: Translators Zitat · Antworten

Removed resp. renamed:

gbAccount.Caption=Account Data
gbLan.Caption=Local area network
gbLan.Hint=Select Server or Client if you want to make a local network game
gbWan.Caption=Wide area network
gbWan.Hint=Connect to a game server to match other players around the world
lbInfo.Caption=To connect to the game server you have to enter a username and any password. Another registration is not neccessary.
rbGameServer.Caption=Game Server
rbGameServer.Hint=Connect to a game server to match other players around the world

New:
miBest.Caption=Best players
miBest.Hint=Retrieve values of best players.
rcommand_help1=Commands start with / and have mandatory parameters {} (curly brackets to omit).
rcommand_help2=/whisper {receiver} {message}: Whispers message to receiver. E.g. /whisper Scotty Hello World. If the name of the receiver contains spaces it should be enclosed in double quotes, e.g. /whisper "Miss Liberty" Hello
rcommand_help3=/say {message} - Tells message to current group members. E.g. /say Hello World
rcommand_help4=/shout {message} - Tells message to all players that are connected
rcommand_help5=/tattle {message} - Tells message to all kibitzes at current group
rcommand_help6=/finger {player} - Pull information about player
rcommand_help7=/best - List best players by rating
rcommand_unknown=Unknown command
rcommand_wrong=Wrong command syntax
rmessages_copyall=Copy all messages
rmain_syncdictionary=Game is played with dictionary %s. Load it now?
rmain_networkdown=No connection to game server for more than one minute!
tsLAN.Caption=Direct connection
tsWAN.Caption=Game server
rgRegistered.Caption=Registered player
rgRegistered.Hint=Register with the game server to become a known player and to obtain a rating
btnRegister.Caption=Register
btnRegister.Hint=Register with the game server to become a known player and to obtain a rating.
edLoginWAN.Hint=The nick name which identifies you at the game server
lbLoginWAN.Caption=Login name
lbLoginWAN.Hint=The nick name which identifies you at the game server
pcConnection.Hint=Select "Game server" to play with any other people or "Direct connection" if you know your mates' ip address or hostname.
rgGuest.Caption=Guest
rgGuest.Hint=Select Guest if you don't want to register with the game server.
tbCubeReset.Hint=Restore original position and rotation
btnCancel.Hint=Abort connection
lbWanServer.Caption=Select the game server you want to connect to:
lbLoginLAN.Caption=Login name
lbLoginLAN.Hint=The nick name which identifies you at the game server
edLoginLAN.Hint=The nick name which identifies you at the game server

German translation (2nd try)
miBest.Caption=Beste Spieler
miBest.Hint=Die Werte der 20 besten Spieler abrufen
rcommand_help1=Kommandos beginnen mit / und haben optionale Parameter {} (die geschweiften Klammern weglassen).
rcommand_help2=/whisper {Empfänger} {Nachricht}: Flüstert eine Nachricht nur dem angegeben Empfänger zu. Z.B. /whisper Scotty Hallo Welt. Falls der Name des Spielers Leerzeichen enthät, muss der Text in Anführungszeichen gesetzt werden, z.B. /whisper "Miss Liberty" Hallo\\n
rcommand_help3=/say {Nachricht} - Eine Nachricht an alle in der Gruppe sagen (/say Hallo Welt).\\n
rcommand_help4=/shout {Nachricht} - Eine Nachricht rufen und damit allen Spielern auf dem Server mitteilen (/shout Hallo Welt).\\n
rcommand_help5=/tattle {Nachricht} - Die Nachricht wird nur den Kiebitzen in der aktuellen Gruppe geschickt.\\n
rcommand_help6=/finger {Spielername} - Holt Informationen zu einem Spieler vom Server.\\n
rcommand_help7=/best - Listet die besten Spieler nach ihrem Rating auf.\\n
rcommand_unknown=Unbekanntes Kommando
rcommand_wrong=Das Kommando ist nicht richtig geschrieben.
rmessages_copyall=Alle Nachrichten kopieren
rmain_syncdictionary=Das Spiel wurde mit dem Wörterbuch %s gestartet.\\nJetzt laden?
rmain_networkdown=Keine Verbindung zum Server seit über einer Minute.
tsLAN.Caption=Direktverbindung
tsWAN.Caption=Spielserver
rgRegistered.Caption=Registrierter Spieler
rgRegistered.Hint=Registrieren Sie sich am Server, um einen eindeutigen\\nNamen zu bekommen und ein Rating zu erhalten.
btnRegister.Caption=Registrieren
btnRegister.Hint=Registrieren Sie sich am Server, um einen eindeutigen\\nNamen zu bekommen und ein Rating zu erhalten.
edLoginWAN.Hint=Geben Sie hier den Namen an, unter dem Sie auf dem Gameserver bekannt sein möchten.
lbLoginWAN.Caption=Anmeldung unter dem Namen
lbLoginWAN.Hint=Geben Sie hier den Namen an, unter dem Sie auf dem Gameserver bekannt sein möchten.
pcConnection.Hint=Wählen Sie den "Spielserver" aus, wenn Sie einen Mitspieler\\nsuchen oder wählen Sie "Direktverbindung" falls die\\nIP-Adresse oder den Hostnamen der Teilnehmer kennen.
rgGuest.Caption=Gast
rgGuest.Hint=Wenn Sie sich nicht registriert haben, können Sie trotzdem auf dem Server als Gast spielen.
tbCubeReset.Hint=Ursprüngliche Position und Rotation wiederherstellen
btnCancel.Hint=Verbindungsaufbau abbrechen
lbWanServer.Caption=Wählen Sie den Server aus, mit dem Sie sich verbinden wollen:
lbLoginLAN.Caption=Loginname
lbLoginLAN.Hint=Der Name dient der eindeutigen Identifikation
edLoginLAN.Hint=Der Name dient der eindeutigen Identifikation


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Bussinchen Offline




Beiträge: 90

03.06.2012 18:09
#10 RE: Translators Zitat · Antworten

The following old texts

tbHighscore.Caption=&Highscore
tbHighscore.Hint=Retrieve highscore from game server
acHighscore.Caption=&Highscore
acHighscore.Hint=Retrieve highscore from game server
miHighscore.Caption=&Highscore
miHighscore.Hint=Retrieve highscore from game server


should be replaced by these new texts:

tbHighscore.Caption=&Statistics
tbHighscore.Hint=Retrieve different statistics
acHighscore.Caption=&Statistics
acHighscore.Hint=Retrieve different statistics
miHighscore.Caption=&Statistics
miHighscore.Hint=Retrieve different statistics


Please be aware of the correct position of the &-sign for hotkey activation!
Thank you very much!


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Scotty Offline

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Beiträge: 3.787

20.06.2012 12:39
#11 RE: Translators Zitat · Antworten

The 'new game' dialog has been changed slightly resulting in different control names (meaning and translation is the same)
rgPlayers.Caption -> gbPlayers.Caption
rgPlayers.Hint -> gbPlayers.Hint
rgPlayers.Items[0] -> rb1player.Caption
rgPlayers.Items[1] -> rb2player.Caption
rgPlayers.Items[2] -> rb3player.Caption
rgPlayers.Items[3] -> rb4player.Caption

gbPlayers.Caption=Spieler auswählen:
rb1player.Caption=&1 Spieler
rb2player.Caption=&2 Spieler
rb3player.Caption=&3 Spieler
rb4player.Caption=&4 Spieler
gbPlayers.Hint=Hier die Anzahl der Spieler sowie deren Namen angeben,\\n"Computer" für den Computer als Gegner.


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Scotty Offline

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20.06.2012 16:31
#12 RE: Translators Zitat · Antworten

Removed:
* lbPreset.Caption
Added:
* sbLoad.Caption=Load
* sbLoad.Hint=Load all options from selected preset


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Scotty Offline

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Beiträge: 3.787

07.07.2012 13:10
#13 RE: Translators Zitat · Antworten

Remove:
* edLetter1.Text, edLetter1.Hint (completely removed because of direct editing)
* edLetter2.Text, edLetter2.Hint
* edLetter3.Text, edLetter3.Hint
* edLogin.Hint=The nick name which identifies you at the game server (replaces edLogin.Hint)
* lbConfig.Hint=Summary of game settings
* lbPreset.Caption=Preset:
* lbPreset.Hint=Rules and board options can be saved to presets. Type in a name and click "save to"-button.
* rgPlayers.Caption=Choose players:
* rgPlayers.Hint=Select the number of players and give them names. "Computer" is used for PC as opponent.
* rgPlayers.Items[0]=&1 player
* rgPlayers.Items[1]=&2 player
* rgPlayers.Items[2]=&3 player
* rgPlayers.Items[3]=&4 player
* rgTimeControl.Caption=Time control (renamed to gbTimeControl)
* rgTimeControl.Hint=Select time control
* rgTimeControl.Items[0]=no limit
* rgTimeControl.Items[1]=per move
* rgTimeControl.Items[2]=per game
* rnewgame_infotimenolimit=time limit: no limit (replaced by rnewgame_infotime=time limit:)
* rnewgame_infotimepergame=time limit: per game
* rnewgame_infotimepermove=time limit: per move
* rnewgame_wordcheckask=word check: Takeback (replaced by rnewgame_infowordcheck=word check:)
* rnewgame_wordcheckchallenge=word check: Challenge
* rnewgame_wordcheckpoll=word check: Poll
* sbLetterUpdate.Hint
* rMain_TransmitResult='Transmit game results to server?';
(next 3 changed a little bit only but renamed do to %d)
* rMain_GameEndResultMinus='%s: %d minus %d points'; -> (see rMain_GameEndMinus)
* rMain_GameEndResultMinusJoker='%s: %d minus %d points minus %d points for jokers'; -> (see rMain_GameEndMinusJoker)
* rMain_GameEndResultPlus='%s: %d plus %d points'; -> (see rMain_GameEndPlus)

Add:
* btnRandomBoard.Caption=&Randomize board
* btnRandomBoard.Hint=Spread bonus fields randomly
* cbLostByTime.Caption=Game &lost after final time out
* cbLostByTime.Hint=After final time out the player loses all points.
* cbShowScore.Caption=Show &score with each move results
* cbShowScore.Hint=Check to add score to each move results
* cbRulesSet.Hint=Choose a language to apply standard rules
* gbPlayers.Caption=Players
* gbPlayers.Hint=Select the number of players and give them names. "Computer" is used for PC as opponent.
* gbStandard.Caption=&Standard settings
* gbTimeControl.Caption=Time control
* gbTimeControl.Hint=Select time control
* lbStandard.Caption=&Load standard settings:
* lbTotalNumberOfLetters.Caption=Total letter count:
* lbTotalNumberOfLetters.Hint=Sum of letters plus jokers and random letters
* miBest.Caption=Best players
* miBest.Hint=Retrieve values of best players.
* miDoubleLetterMalus.Caption=double letter malus
* miQuadLetterMalus.Caption=quad letter malus
* miSingleLetterMalus.Caption=single letter malus
* miTripleLetterMalus.Caption=triple letter malus
* rb1player.Caption=&1 player -> (replaces rgTimeControl.Items[0..3])
* rb2player.Caption=&2 players -> (replaces rgTimeControl.Items[0..3])
* rb3player.Caption=&3 players -> (replaces rgTimeControl.Items[0..3])
* rb4player.Caption=&4 players -> (replaces rgTimeControl.Items[0..3])
* rbNoLimit.Caption=&no limit
* rbNoLimit.Hint=Game has no time limits
* rbPerGame.Caption=per &game
* rbPerGame.Hint=Time to complete the game is limited. Players get fraction of given value.
* rbPerMove.Caption=per &move
* rbPerMove.Hint=Each move is limited
* rmain_lostbytime=Final time out for %s. Result has been zeroed (-%d points).
* rmain_sbtimepergame=per game
* rnetwort_ownrank=Own rank: %s of %s
* rnetwort_ownrating=Own rating
* rnewgame_infotime=time limit:
* rnewgame_infowordcheck=word check:
* roptions_deletepreset=Really delete the preset %s?
* roptions_nosetname=Please enter a set name first.
* rscrabblegrid_singleletterscore=single letter score
* rstat_bottomaxis=Rating
* rstat_leftaxis=Count
* rwordcheck_ask=Takeback -> (replaces rnewgame_wordcheckask)
* rwordcheck_challenge=Challenge -> (replaces rnewgame_wordcheckchallenge)
* rwordcheck_poll=Poll -> (replaces rnewgame_wordcheckpoll)
* sbDelete.Hint=Delete current preset.
* rMain_GameEndMinus='%s: %d minus %d = %d points';
* rMain_GameEndMinusJoker='%s: %d minus %d minus %d for jokers = %d points';
* rMain_GameEndPlus='%s: %d plus %d = %d points';

Change:
* sgLetters.Hint=Spreadsheet of available letters with count and value. Cells are editable.
* gbPlayerColor=Colors


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Scotty Offline

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Beiträge: 3.787

13.09.2012 20:21
#14 RE: Translators Zitat · Antworten

I plan to publish version #28 this weekend. All new, changed, and deleted text has been updated in posting Translators. It would be great if you could start translation.

PS: Dynamically created and hidden entries do not need to get translated ;-)
sgNewGame.Column[0]=Key
sgNewGame.Column[1]=Value
lbActivePlaneValue.Caption=1
lbLuminanceValue.Caption=85%
sbMain.Hint=Punkte des gerade ausgelegten Wortes
lbStep.Caption=Please select first your preferred language:


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Bussinchen Offline




Beiträge: 90

16.09.2012 05:42
#15 RE: Translators Zitat · Antworten

Zitat von Scotty im Beitrag #14
sbLoad.Caption=&Load
sbLoad.Hint=Load all options from selected preset


Attention please:

These two phrases are not dynamically created! They are targeted on the label of the preset button and its hint. Both texts have to be translated!


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